
Shaping
From a paragraph to a plan
Discovery that ends with a drawn system: the model, the flows, the language. Founders leave the first week able to explain their product in one sentence.
- Strategy
- Pitch Deck
- Naming
Independent digital product studio
Strategy, design, brand and engineering under one roof, and one pair of hands. From the first sketch to the product in your customers' hands.
Working directly with Timothy Nice
Most products lose their edge in the handoffs, as strategy passes to design, design to build, and build to launch. Foundry 6 removes the handoffs. One person who has done all four holds the whole idea in their head, so what ships is what you meant.
That means fewer meetings, faster decisions, and craft that survives contact with production, because the person designing it is the person building it.
What Foundry 6 does
Foundry 6 Studio works as a product design agency and a digital design studio in one: strategy, UX and interaction design, brand identity, and the production build, all held by the same pair of hands. Startups, founders and small teams hire me to take an idea from concept to a launched product.
Sharpening a rough idea into a shape worth building, from scope and sequence to the one thing it has to get right.
Read the guideFlows, states, and the small moments of feedback that make software feel like it was made by someone who cares.
Read the guideMarks, type, color and voice built to hold up on a phone screen, a pitch deck, and a storefront.
Read the guideReal, clickable, testable artifacts in days, so decisions get made against something you can hold.
Read the guideModern tooling used with judgment, not as a shortcut. Speed where it helps, hand-work where it counts.
Read the guideShipped products with real data, real auth, and the polish still intact on launch day.
Read the guideEvery one of the six above has a guide behind it. The full guides library also covers SaaS product design, design systems, typography, mobile and building with AI.
Selected capability

Shaping
Discovery that ends with a drawn system: the model, the flows, the language. Founders leave the first week able to explain their product in one sentence.

DESIGNING
From the first interaction to the deepest workflow, every screen has a reason to exist. I turn complicated systems into products that feel obvious, cohesive, and distinctly yours.

Building
Production front ends, real data, real accounts, real launches, built with AI-assisted tooling and finished by hand where it shows.
Selected work
Two things shaped, designed, and built here. The full portfolio adds more products, open-source tools, and a live record of the daily work.

Featured project
A writing site I designed and built with my brother: essays on design, code, AI and the messy mix of building and living. Brand, design system, front end, and the publishing flow behind it, all from this studio.
The approach
A week of hard questions. We name the customer, the wedge, and what has to be true for this to work.
Identity and interface designed together, in flow, in prototype, never as static slides handed to someone else.
Production code as the design settles. Real data early, so the product is tested against reality, not a mockup.
Ship, watch, sharpen. The first version goes out with its details intact and a plan for the next one.

Who you'll actually work with
I'm a designer, builder and early AI adopter with a habit of making complex systems feel simple and human. My career started in video games at LucasArts, working on Star Wars titles, and today I serve as VP of Product Design at LightRiver.
Foundry 6 is where I take that experience directly to founders and small teams. No account managers, no handoffs, no junior work slipped in behind the pitch. You work with me, and I build the thing.
Outside of work my world is family, faith and fun: time with my wife and kids, coaching youth sports, and playing hockey whenever the ice is free.
The invitation
Send a few sentences and we'll set up a call. If Foundry 6 isn't the right fit, I'll say so and point you somewhere better.